Review of The Battle at Hackham Heath: Ranger’s Apprentice: The Early Years #2 – John Flanagan

Posted: October 19, 2017 in fantasy, Review
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When Baron Morgarath escaped to avoid punishment for treason, an uneasy peace fell on Araluen. But the Rangers know Morgarath will be planning his next move. King Duncan must prepare for war.

Halt volunteers for a seemingly impossible task – climbing the deadly cliffs of the Mountains of Rain and Night and venturing deep into enemy territory to spy on Morgarath. Meanwhile, Crowley must ensure the Queen’s safety as she undertakes her own perilous journey for the sake of her unborn child.

Morgarath’s force of savage, inhuman Wargals seems unstoppable against Duncan’s depleted army. One wrong move could mean defeat. At the Battle of Hackham Heath, the fate of a kingdom will be decided.

Published by Random House

Supplied by Penguin Random House New Zealand

Reviewed by Jacqui

I’m becoming increasingly convinced that Flanagan didn’t exactly plan his world for a series of prequels. The placement of the plateau known as the “Mountains of Rain and Night” in the south-east of Araluen makes little sense geographically, and I keep wondering if they were present in the chronologically later novels that he wrote earlier. I’m also beginning to question numbers and distances in his world. King Duncan’s army takes on Morgoroth’s monstrous Wargals with barely five hundred men. There were at least six thousand English at Agincourt, and many more French. Medieval armies could theoretically march 15-18 miles in a day, so how close is Castle Araluen to Hackham Heath, if the King’s army gets there in a matter of days? There is no scale on the map.

That said, other details in Flanagan’s work are well thought out. His army needs to be fed and supplied (although what Wargals eat when they can’t get human is a mystery). The plot is straightforward. The Queen is having a baby, but meanwhile the Kingdom is under threat from Morgoroth’s beasts. The Rangers must scout out Morgoroth’s stronghold, protect the Queen, and then guide the King’s army into battle. And of course, it’s the Rangers who save the day in the end.

I find Flanagan’s prose very easy to read and enjoyable. If only he would create a new and wholly original fantasy world, doing a proper job of world-design, I could really get into his work. But he persists in writing more stories about the same world, and from what I’ve seen, even his fans are tiring of the similarities.

 

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